5 more games off the pile of shame!

I may not have been posting for a little while, but that doesn’t mean I’ve stopped playing video games. Oh no. Currently, I’m putting the final flourishes to 3, yes 3 reviews and they’ll be up shortly. Probably. While you wait on that, I’m here for some pile of shame updates. There’s been a few!

Recently, I played New Super Mario Bros and Sonic Rush. Both are great games; however, this opened the floodgates. I was sucked into the world of handheld gaming. This isn’t a bad thing as such, I’ve just become addicted to polygons and pixels presented on the small screen.

Thanks to the black hole that is the Nintendo 3DS, I have struck off the following:

• BoxBoxBoy!
• Bye-Bye BoxBoy!
• Metroid Prime Hunters
• Professor Layton and the Curious Village
• Sonic Rush Adventure

Not too bad eh?

BoxBoxBoy! & Bye-Bye BoxBoy!


BoxBoxBoy! & Bye-Bye BoxBoy! are the second and third entries into Nintendo’s little box puzzler series on the 3DS. You take the form of Qbby, a cute box made up of four-sides, two eyes and two legs. Your aim is to get from one stage to another in the fewest number of moves.

I loved the first game (BoxBoy!) and bought the two follow ups during various sales, even though they are cheap to begin with. BoxBoxBoy! is the most challenging out of the two but both provided around 5 hours of entertainment each. If you like puzzle games, and cute black and white boxes on legs; these are for you. I hope there is a Switch version down the line.

Oh, Bye-Bye BoxBoy! incorporates amiibo support. There is a Qbby amiibo but you’ll have to import (shameless link), but you can use Kirby amiibo to unlock costumes.

Metorid Prime Hunters

The graphics!

I’ve had Metroid Prime Hunters since it released back in 2006. Heck, even longer if you count the First Hunt demo that came bundled with the original system. That’s over 12 years it’s taken me to finish this game. The story is great; Samus picks up a destress call from the Alimbic System, as she goes to investigate, she realises she’s not the only one looking for answers.

I remember being blown away by the graphics when I first played the game. N64 quality on the go? Yes please! The first-person perspective from the core Prime series is here but the focus is more on the action this time.

While the game is great, the controls are the reason I didn’t complete the game. Moving with the D-pad (or in my case the circle pad) in conjunction with using the stylus for aiming meant my hands kept cramping up something chronic during play. It was so bad, Jim Carrey stated my hand was his inspiration for the claw scene in Liar Liar.

Professor Layton and the Curious Village

If this list doesn’t tell you that I like starting puzzle games, then I don’t know what will. Professor Layton and the Curious Village has been on my list for about 7 years. I’ve tried playing it a couple of times and each time another video game pulls my attention and I don’t come back to it for a while.

This time, I forced myself to solely focus on Layton’s quest in the Curious Village. It’s an OK game. The point and click gameplay was great for the DS’s touchscreen but I wasn’t wowed by the story. On the flip side, the puzzles were bloody difficult at times and the anime-style cutscenes are fantastic. I’m tempted to pick up the rest of the series, but I think I’ll wait to clear more of my pile.

Sonic Rush Adventure

All that exploring for this!

Finally, last and by all means least, we have Sonic Rush Adventure. Remember when I said that Sonic Rush was an amazing game, a 2D Sonic I’ve wanted since the Mega Drive days? Well Sonic Rush Adventure is the return to form I was dreading. It was awful.

Sega thought it would be a good idea to shoe-horn in a story, with “adventure” elements and thousands of cut scenes that introduce you to the next, never ending, cut scene. This meant you had to look for the levels to play. It’s like someone in Sonic Team thought “Let’s shove Wind Waker exploration in a Sonic game.”

If that wasn’t enough, you have to replay them multiple times in order to progress. In all fairness, when you do find the levels, they are just as well designed as the previous game, so that’s one saving grace. I blitzed through the game as fast as I could just so I never have to play it again.

So that’s what I’ve been up to video game wise over the last few months. I’m continuing to get the pile of shame down and it’s great to have finally seen the credits to Metroid Prime Hunters. Next up, will be some more handheld games. Most likely.

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